Criminal
Player's Handbook (2024) p. 179
- Competencias
- Sleight of Hand, Stealth
Rasgos
Description
You eked out a living in dark alleyways. cutting purses or burgling shops. Perhaps you were part of a small gang of like-minded wrongdoers who looked out for each other. Or maybe you were a lone wolf. fending for yourself against the local thieves' guild and more fearsome lawbreakers.
Ability Scores: Dexterity, Constitution, Intelligence
A background lists three of your character's ability scores. Increase one by 2 and another one by 1, or increase all three by 1. None of these increases can raise a score above 20.
Feat: Alert
You gain the following benefits. you roll Initiative, you can add your Proficiency Bonus to the roll. after you roll Initiative, you can swap your Initiative with the Initiative of one willing ally in the same combat. You can't make this swap if you or the ally has the Incapacitated condition.
Tool Proficiency: Thieves' Tools
Each background gives a character proficiency with one tool—either a specific tool or one chosen from the Artisan's Tools category.
Starting Equipment
Choose A or B: (A) 2 Daggers, Thieves' Tools, Crowbar, 2 Pouches, Traveler's Clothes, 16 GP; or (B) 50 GP