Giant Slayer Shortbow

Dungeon Master's Guide (2024) p. 264

Tipo
Arma a distancia
Rareza
rare
Peso
2
Daño
1d6
Tipo de daño
perforante
Alcance
80/320
Propiedades
munición, a dos manos

Descripción

Ammo: arrow [5.5e]

You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.

When you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.

Vex (Mastery): If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.

Two-Handed: A Two-Handed weapon requires two hands when you attack with it.

Proficiency: simple, shortbow Source: Dungeon Master's Guide (2024) p. 264

Modificadores

ranged attacks +1

ranged damage +1

Otros datos

magic

YES