Semiautomatic Pistol

Dungeon Master's Guide (2024) p. 73

Tipo
Arma a distancia
Peso
3
Daño
2d6
Tipo de daño
perforante
Alcance
50/150
Propiedades
cuerpo a cuerpo, munición, recarga

Descripción

Ammo: firearm bullet [5.5e]

Vex (Mastery): If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.

Loading: You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make.

Proficiency: martial, firearms Source: Dungeon Master's Guide (2024) p. 73

Otros datos

magic