Aberrant Spirit

Player's Handbook (2024) p. 322

Tamaño
Medium
Tipo
aberration
Alineamiento
neutral
CA
15
Puntos de golpe
44
Velocidad
walk 30 ft., fly 30 ft.(hover; Beholderkin only)
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Deep Speech, understands the languages you know
Desafío
0
FUE
16
+3
DES
10
+0
CON
15
+2
INT
16
+3
SAB
10
+0
CAR
6
−2

Rasgos

Proficiency Bonus

equals your Proficiency Bonus

Armor Class

11 + the spell's level

Hit Points

40 + 10 for each spell level above 4

Regeneration (Slaad Only)

The spirit regains 5 Hit Points at the start of its turn if it has at least 1 Hit Point.

Whispering Aura (Mind Flayer Only)

At the start of each of the spirit's turns, the spirit emits psionic energy if it doesn't have the Incapacitated condition. Wisdom Saving Throw: DC equals your spell save DC, each creature (other than you) within 5 feet of the spirit. Failure: 2d6 Psychic damage.

Acciones

Multiattack

The spirit makes a number of attacks equal to half this spell's level (round down).

Claw (Slaad Only)

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 3 + the spell's level Slashing damage, and the target can't regain Hit Points until the start of the spirit's next turn.

Eye Ray (Beholderkin Only)

Ranged Attack Roll: Bonus equals your spell attack modifier, range 150 ft. Hit: 1d8 + 3 + the spell's level Psychic damage.

Psychic Slam (Mind Flayer Only)

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + the spell's level Psychic damage.

Otros datos

description