Adult Green Dragon

Monster Manual (2025) p. 153

Tamaño
Enorme
Tipo
dragon (chromatic)
Alineamiento
legal malvado
CA
19
Puntos de golpe
207 (18d12+90)
Velocidad
walk 40 ft., fly 80 ft., swim 40 ft.
Salvaciones
Wis +7, Dex +6
Habilidades
Persuasion +9, Deception +9, Stealth +6, Perception +12
Inmunidades
poison
Inmunidad a estados
poisoned
Sentidos
blindsight 60 ft., darkvision 120 ft.
Percepción pasiva
22
Idiomas
Common, Draconic
Desafío
15
Entorno
forest
FUE
23
+6
DES
12
+1
CON
21
+5
INT
18
+4
SAB
15
+2
CAR
18
+4

Rasgos

Proficiency Bonus

+5

Treasure

Arcana: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Amphibious

The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair)

If the dragon fails a saving throw, it can choose to succeed instead.

recharge

4/DAY

Acciones

Multiattack

The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike (level 3 version).

Rend

Melee Attack Roll: +11, reach 10 ft. Hit: 15 (2d8 + 6) Slashing damage plus 7 (2d6) Poison damage.

Poison Breath (Recharge 5-6)

Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 56 (16d6) Poison damage. Success: Half damage.

recharge

D5

Spellcasting

The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

  • At will: Detect Magic, Mind Spike (level 3 version)
  • 1/day: Geas

Acciones legendarias

Legendary Actions (3/Turn)

The Adult Green Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Adult Green Dragon regains spent legendary actions at the start of its turn.

recharge

3/TURN

Mind Invasion

The dragon uses Spellcasting to cast Mind Spike (level 3 version).

Noxious Miasma

Constitution Saving Throw: DC 17, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 90 feet. Failure: 7 (2d6) Poison damage, and the target takes a -2 penalty to AC until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.

Pounce

The dragon moves up to half its Speed, and it makes one Rend attack.

Green Dragon Lairs Categoría: lair

Green dragons lair in ancient forests, often shaping stands of massive trees into compounds of interwoven branches, hollow trunks, and caverns amid mighty roots. They might also dwell amid forested ruins, particularly the former homes of those they've conquered. The region containing an adult or ancient green dragon's lair is warped by its presence, creating the following effects:

Beast Spies: Tiny Beasts magically gain the ability to understand Draconic and can communicate telepathically with the dragon while within 1 mile of the lair.

Poisonous Thicket: Ordinary plants growing within 1 mile of the lair poison the air around them.

Whenever a creature other than the dragon or its allies finishes a Long Rest in that area, it must succeed on a DC 15 Constitution saving throw or have the Poisoned condition for 1 hour. If the dragon dies or moves its lair elsewhere, these effects end immediately.

Conjuros

Detect Magic [5.5e], Mind Spike [5.5e], Geas [5.5e]

Otros datos

ancestry

Green Dragon

description

From forbidden forest depths, green dragons whisper evils into the world and manipulate the lives of those who listen. Elusive, conniving, and egotistical, these chromatic dragons patiently prey on the fears of shorter-lived beings, corrupting and isolating them. Green dragons might lurk amid labyrinthine wildernesses for centuries without revealing themselves; even their most devoted followers might know them only as the voice of the woodlands or a whisper in their dreams. Despite their might, most green dragons disdain physical violence, viewing combat as servants' work and preferring to trick foes into dangerous or exploitative scenarios. These dragons collect "baubles" that embody their webs of manipulation and serve as tools of extortion, such as compromising documents, family heirlooms, and sentimental treasures.

Adult Green Dragon: The words of adult green dragons are as deadly as their poisonous breath. They are brilliant schemers that pride themselves on influencing communities near their lairs. They obsess over information and create vast spy networks. Many of these dragons seek magical methods of surveillance or domination, and they manipulate adventurers into hunting down lost magic to aid in such control.

init

11

sortname

Green Dragon, Adult