Ancient Blue Dragon

Monster Manual (2025) p. 50

Tamaño
Gargantuan
Tipo
dragon (chromatic)
Alineamiento
lawful evil
CA
22
Puntos de golpe
481 (26d20+208)
Velocidad
walk 40 ft., fly 80 ft., burrow 40 ft.
Salvaciones
Wis +10, Dex +7
Habilidades
Stealth +7, Perception +17
Inmunidades
lightning
Sentidos
blindsight 60 ft., darkvision 120 ft.
Percepción pasiva
27
Idiomas
Common, Draconic
Desafío
23
Entorno
coastal, desert
FUE
29
+9
DES
10
+0
CON
27
+8
INT
18
+4
SAB
17
+3
CAR
25
+7

Rasgos

Proficiency Bonus

+7

Treasure

Relics: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Legendary Resistance (4/Day, or 5/Day in Lair)

If the dragon fails a saving throw, it can choose to succeed instead.

recharge

5/DAY

Acciones

Multiattack

The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Shatter (level 3 version).

Rend

Melee Attack Roll: +16, reach 15 ft. Hit: 18 (2d8 + 9) Slashing damage plus 11 (2d10) Lightning damage.

Lightning Breath (Recharge 5-6)

Dexterity Saving Throw: DC 23, each creature in a 120-foot-long, 10-foot-wide Line. Failure: 88 (16d10) Lightning damage. Success: Half damage.

recharge

D5

Spellcasting

The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 22):

  • At will: Detect Magic, Invisibility, Mage Hand, Shatter (level 3 version)
  • 1/day each: Scrying, Sending

Acciones legendarias

Legendary Actions (3/Turn)

The Ancient Blue Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Ancient Blue Dragon regains spent legendary actions at the start of its turn.

recharge

3/TURN

Cloaked Flight

The dragon uses Spellcasting to cast Invisibility on itself, and it can fly up to half its Fly Speed. The dragon can't take this action again until the start of its next turn.

Sonic Boom

The dragon uses Spellcasting to cast Shatter (level 3 version). The dragon can't take this action again until the start of its next turn.

Tail Swipe

The dragon makes one Rend attack.

Blue Dragon Lairs Categoría: lair

Blue dragons dwell in arid lands. Their lairs might be death traps meant to entomb invaders or ostentatious fortresses where they plot domination. The region containing an adult or ancient blue dragon's lair is changed by its presence, creating the following effects:

Sinkholes: Sinkholes form more frequently in the area within 1 mile of the lair. Whenever a creature in that area other than the dragon and its allies finishes a Long Rest, roll 1d20. On a 1, a sinkhole opens beneath the creature, and the creature must succeed on a DC 15 Dexterity saving throw or fall 2d4 × 10 feet into the sinkhole.

Spiteful Storms: Dust devils and thunderstorms rage within 1 mile of the lair. The area is Lightly Obscured.

If the dragon dies or moves its lair elsewhere, these effects end immediately.

Conjuros

Detect Magic [5.5e], Invisibility [5.5e], Mage Hand [5.5e], Shatter [5.5e], Scrying [5.5e], Sending [5.5e]

Otros datos

ancestry

Blue Dragon

description

Arrogant and imperious, blue dragons are chromatic dragons that crave control and collect followers like other dragons hoard treasure. They seek to transform their territories into empires, domains to be feared by nations. Blue dragons have sharp features with piercing horns and scales that range from sapphire to the shades of stormy skies. They dwell in deserts and badlands, particularly regions with dramatic spires from whose tops they might see for miles. They seek lairs near sites of symbolic power, such as the abandoned fortresses of giants, the colossi of fallen empires, or monuments raised by their followers. Regalia of rulership and artistic masterpieces fill blue dragons' hoards. These dragons have no interest in treasures that are common or flawed, preferring one-of-a-kind gemstones, the crowns of fallen royals, and magic items capable of spreading the dragons' influence.

Ancient blue dragons think beyond dominating groups of short-lived servants. Instead, they seek to claim their places above other dragons and their world's most powerful inhabitants. If world domination seems too tedious or cliché, these dragons might seek to seize control of extraplanar realms, multiworld empires, or forces of reality—like life, storms, or time itself.

init

14

sortname

Blue Dragon, Ancient