Bane

Player's Handbook (2024) p. 245

Nivel
1
Escuela
Enchantment
Tiempo de lanzamiento
Action
Alcance
30 feet
Componentes
V, S, M (a drop of blood)
Duración
Concentration, up to 1 minute
Clases
Paladin [5.5e] (Oath of Vengeance), School: Enchantment, Bard [5.5e], Cleric [5.5e], Warlock [5.5e], Sorcerer [5.5e] (Shadow Sorcery), Warlock [5.5e] (Undead Patron), Sorcerer [5.5e] (Crimson Tide (HB)), Sorcerer [5.5e] (Curse Weaver (HB)), Ranger (Alt. LaserLlama) [5.5e] (Monster Slayer), Cleric [5.5e] (Grave Domain), Sorcerer [5.5e] (Divine Soul), Cleric [5.5e] (Ambition Domain (Legacy)), Warlock [5.5e] (The Undead), Cleric [5.5e] (Shadow Domain (Book of Ebon Tides) (TP)), Druid [5.5e] (Circle of Shadows (TP)), Illrigger [5.5e] (Architect of Ruin), Paladin [5.5e] (Oath of the Spelldrinker (TP)), Paladin [5.5e] (Oath of Pestilence (Grim Hollow)), Warlock [5.5e] (The First Vampire (TP)), Cleric [5.5e] (Grave Domain (UA)), Sorcerer [5.5e] (Shadow Sorcery (UA)), Psion (UA) [5.5e] (Telepath)

Descripción

Up to three creatures of your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save.

Using a Higher-Level Spell Slot: You can target one additional creature for each spell slot level above 1.