Elemental Weapon

Player's Handbook (2024) p. 268

Nivel
3
Escuela
Transmutación
Tiempo de lanzamiento
Action
Alcance
toque
Componentes
verbal, somático
Duración
concentración, hasta 1 hora
Clases
Touch Spells, Druid, Ranger, Paladin, Artificer, Ranger (Alt. LaserLlama), Ranger (Alt. LaserLlama) (Drake Guard), Warlock (Hexblade), Cleric (Forge Domain), Mark of Making (Legacy), Artificer (UA), Artificer Revised (UA), Warlock (Primordial Patron (UA))

Descripción

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

Using a Higher-Level Spell Slot: If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.