Scrying

Player's Handbook (2024) p. 314

Nivel
5
Escuela
Adivinación
Tiempo de lanzamiento
10 minute
Alcance
personal
Componentes
verbal, somático, material (a focus worth 1,000+ GP, such as a crystal ball, mirror, or water-filled font)
Duración
concentración, hasta 10 minuto
Clases
Cleric (Light Domain), Paladin (Oath of Vengeance), Bard, Cleric, Druid, Warlock, Wizard, Artificer (Cartographer), Cleric (Knowledge Domain), Sorcerer (Curse Weaver (HB)), Cleric (Knowledge Domain (Legacy)), Paladin (Watchers (Legacy)), Paladin (Oath of the Spelldrinker (TP)), Tamer (Heliana) [Legacy], Paladin (Oath of Zeal), Cleric (Knowledge Domain (UA)), Artificer Revised (UA) (Cartographer), Psion (UA)

Descripción

You can see and hear a creature you choose that is on the same plane of existence as you. The target makes a Wisdom saving throw, which is modified (see the tables below) by how well you know the target and the sort of physical connection you have to it. The target doesn't know what it is making the save against, only that it feels uneasy.

Your Knowledge of the Target Is...Save Modifier
Secondhand (heard of the target)+5
Firsthand (met the target)+0
Extensive (know the target well)-5
You Have the Target's...Save Modifier
Picture or other likeness-2
Garment or other possession-4
Body part, lock of hair, or bit of nail-10