Sailor
Player's Handbook (2024) p. 184
- Competencias
- Acrobatics, Perception
Rasgos
Description
You lived as a seafarer, wind at your back and decks swaying beneath your feet. You've perched on barstools in more ports of call than you can remember, faced mighty storms, and swapped stories with folk who live beneath the waves.
Ability Scores: Strength, Dexterity, Wisdom
A background lists three of your character's ability scores. Increase one by 2 and another one by 1, or increase all three by 1. None of these increases can raise a score above 20.
Feat: Tavern Brawler
You gain the following benefits. you hit with your Unarmed Strike and deal damage, you can deal Bludgeoning damage equal to 1d4 plus your Strength modifier instead of the normal damage of an Unarmed Strike. you roll a damage die for your Unarmed Strike, you can reroll the die if it rolls a 1, and you must use the new roll. have proficiency with improvised weapons. you hit a creature with an Unarmed Strike as part of the Attack action on your turn, you can deal damage to the target and also push it 5 feet away from you. You can use this benefit only once per turn.
Tool Proficiency: Navigator's Tools
Each background gives a character proficiency with one tool—either a specific tool or one chosen from the Artisan's Tools category.
Starting Equipment
Choose A or B: (A) Dagger, Navigator's Tools, Rope, Traveler's Clothes, 20 GP; or (B) 50 GP