Ward of the Sheltering Hands

Arcana Unleashed

Proficiencies
Insight, Medicine

Traits

Description

As an apprentice among the Seers of Sea and Sky, you learned to interpret minor omens from the clouds above and the fathoms below. The organization's rich network of libraries furthered your education, and you now travel across the world, imparting advice and aid to others.

Ability Scores: Constitution, Wisdom, Charisma

A background lists three of your character's ability scores. Increase one by 2 and another one by 1, or increase all three by 1. None of these increases can raise a score above 20.

Feat: Arcane Safeguard

You gain the following benefits.

Cantrip. You learn the Resistance cantrip. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat). You can cast the Resistance cantrip as a Bonus Action. You can do so a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Sheltering Aid. When you take the Help action to assist with an ally's ability check, that ally gains a number of Temporary Hit Points equal to your Proficiency Bonus.

Tool Proficiency: Cook's Utensils

You gain proficiency in Cook's Utensils.

Starting Equipment

Choose A or B: (A) Cook's Utensils, Blanket, Healer's Kit, Lamp, Oil (3 flasks), Tinderbox, Traveler's Clothes, Waterskin, 40 GP; or (B) 50 GP