Oath of the Hospitaller

Subclass of Paladin

Old World's Might - Subclasses from Old Europe p. 41 (Homebrew)

Level
3

Description

Heal the sick and protect the weak

"Mercy and might are brothers, and I wield them both. To defend, to heal, to endure—I shall fail neither my god nor my sword."

Theme: Devoted to healing, mercy, and protection of the weak, the Hospitallers are inspired by historical knightly orders that combined martial prowess with the duties of caretakers and medics. They embody compassion and sacrifice.

Playstyle: Healing and support-focused. Excel in restoring health and removing conditions from allies while providing a steady front-line presence.

Tenets of the Oath of the Hospitaller:

  • Charity: Provide aid to the sick, wounded, and helpless.
  • Sanctuary: Protect those seeking shelter under your care.
  • Compassion: Act with kindness and mercy whenever possible.

Hospitallers, a religious military order that was founded at Jerusalem in the 11th century and that, headquartered in Rome, continues its humanitarian tasks in most parts of the modern world under several slightly different names and jurisdictions. The origin of the Hospitallers was an 11th-century hospital founded in Jerusalem by Italian merchants from Amalfi to care for sick and poor pilgrims. After the Christian conquest of Jerusalem in 1099 during the First Crusade, the hospital's superior, a monk named Gerard, intensified his work in Jerusalem and founded hostels in Provençal and Italian cities on the route to the Holy Land. The order was formally named and recognized on February 15, 1113, in a papal bull issued by Pope Paschal II. Along with the Templars, the Hospitallers became the most formidable military order in the Holy Land.

Traits

Protective Ward Nivel 3

As a Reaction, you expend one use of your Channel Divinity to grant to a creature that you can see within 30 feet of you a +5 bonus to its AC until the start of your next turn.

Oath of the Hospitaller Spells Nivel 3

The magic of your Oath ensures you always have certain spells ready. When you reach a Paladin level specified in the table below, you thereafter always have the listed spells prepared.

Oath of the Hospitaller Spells:

Paladin LevelSpells
3rdCure Wounds, Bless
5thLesser Restoration, Prayer of Healing
9thAura of Vitality, Revivify
13thGuardian of Faith, Aura of Life
17thMass Cure Wounds, Raise Dead

Aura of Compassion Nivel 7

Within your Aura of Protection, you and your allies regain additional Hit Points equal to your Charisma modifier whenever you receive magical healing.

Hospitaller's Grace Nivel 15

You gain immunity to Poison damage, the Poisoned condition, and to disease. Additionally, whenever you restore Hit Points to a creature with spells or features, you can also remove one condition.

Beacon of Hope Nivel 20

Within your Aura of Protection, you and your allies regain 10 Hit Points up to your maximum at the start of each of your turns, and Hostile creatures have Disadvantage on any Test.