Epic Origin: Inner Compass (HB)

Zamanora: Ballad of the Witch p. 41 (Homebrew)

Description

Epic Origin Feats are reserved solely for Epic Origins. You gain the following benefits.

Adventure Sense. You have Advantage on D20 Tests made to collect information about creatures, locations or items of legendary importance.

An Age in Marble. You can call on the magic that kept your soul intact for aeons to withstand the journey. When you take damage, you can use your Reaction to reduce the damage taken by a number of d8s equal to your Proficiency Bonus. You can use this benefit once before you finish a Long Rest.

Hero's Soul. Whenever you encounter a new character, or location, or have a novel experience linked to the Old World, such as a ruin, artifact, or ancient Dragon, roll a d20. On a 10 or above, you gain Heroic Inspiration as you recall a piece of information about your past life, or a bit of lore about the Old World. The Storyteller decides what the recollection is.