Tricky Tonics (HB)

The Barber by Sewage Orc

Prerequisite
Level 4+

Description

During a long rest, you can create a number of healing tonics equal to your Wisdom modifier (minimum of 1). When a creature drinks a tonic, as a bonus acton, they regain 1d8 hit points and roll a d4 to determine a side effect:

Tricky Tonics:

d4Effect
1Exhausted. The creature gains 1 level of exhaustion until they finish a short or long rest.
2Clumsy. The creature's speed increases by 5 feet, but they take a –1 penalty to AC for 1d6 rounds.
3No Side Effect. The tonic functions as normal.
4Potent Brew. The creature regains an additional 1d8 hit points.