Adamantine Lance
Dungeon Master's Guide (2024) p. 227
- Type
- Melee Weapon
- Rarity
- uncommon
- Weight
- 6
- Damage
- 1d10
- Damage Type
- piercing
- Properties
- cuerpo a cuerpo, pesada, alcance, a dos manos
Description
This weapon or piece of ammunition is made of adamantine, one of the hardest substances in existence. Whenever this weapon or piece of ammunition hits an object, the hit is a Critical Hit.
A Lance requires two hands to wield when you aren't mounted.
Topple (Mastery): If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Heavy: You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.
Reach: A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.
Two-Handed: A Two-Handed weapon requires two hands when you attack with it.
Proficiency: martial, lance Source: Dungeon Master's Guide (2024) p. 227
Other data
magic
YES