Adamantine Lance

Dungeon Master's Guide (2024) p. 227

Type
Melee Weapon
Rarity
uncommon
Weight
6
Damage
1d10
Damage Type
piercing
Properties
cuerpo a cuerpo, pesada, alcance, a dos manos

Description

This weapon or piece of ammunition is made of adamantine, one of the hardest substances in existence. Whenever this weapon or piece of ammunition hits an object, the hit is a Critical Hit.

A Lance requires two hands to wield when you aren't mounted.

Topple (Mastery): If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Heavy: You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Reach: A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.

Two-Handed: A Two-Handed weapon requires two hands when you attack with it.

Proficiency: martial, lance Source: Dungeon Master's Guide (2024) p. 227

Other data

magic

YES