Dazzling Light Crossbow
Eberron: Forge of the Artificer p. 112,
- Type
- Ranged Weapon
- Magic
- Yes
- Rarity
- rare (requires attunement)
- Weight
- 5
- Damage
- 1d8
- Damage Type
- piercing
- Range
- 80/320
- Properties
- munición, recarga, a dos manos
Description
Ammo: bolt [5.5e]
Slow (Mastery): If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet.
This magic weapon grants a +1 bonus to attack and damage rolls made with it. While holding it, you can take a Bonus Action to cause it to shed Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. You can extinguish the light as a Bonus Action. The weapon has 4 charges. You can take a Reaction immediately after being hit by an attack roll to expend 1 of the weapon's charges and force the attacker to make a DC 15 Constitution saving throw. On a failed save, the attacker has the Blinded condition until the end of its next turn. The weapon regains 1d4 expended charges daily at dawn.
Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of Ammunition: Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.
Loading: You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make.
Two-Handed: A Two-Handed weapon requires two hands when you attack with it.
Proficiency: simple, light crossbow Source: Eberron: Forge of the Artificer p. 112, Player's Handbook (2024) p. 215
Modifiers
weapon attacks +1
weapon damage +1