Defender Morningstar

Dungeon Master's Guide (2024) p. 252

Type
Melee Weapon
Magic
Yes
Rarity
legendary (requires attunement)
Weight
4
Damage
1d8
Damage Type
piercing

Description

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.

The first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon's bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.

Sap (Mastery): If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Proficiency: simple, morningstar Source: Dungeon Master's Guide (2024) p. 252

Modifiers

melee attacks +3

melee damage +3