Ebon Skull

Treasures from Oerth p. 13 (Homebrew)

Type
Wondrous Item
Magic
Yes
Rarity
very rare (requires attunement by cleric, sorcerer, warlock, or wizard of evil alignment)

Description

This sinister, black Humanoid skull, bearing glinting rubies in its eye sockets, is a potent magic item. While attuned to this magic item you gain the following benefits.

  • As a Magic Action, you can cast the animate dead spell. Once you cast this spell three times, you can't cast it again until you finish a Long Rest.
  • You gain Darkvision 120 feet.
  • You have Resistance to Cold and Necrotic damage.
  • As a Magic Action, you can create a 20-foot radius Sphere centered on a point within 60 feet of you. The Sphere is composed of a chilling black mist. Each creature in the Sphere must make a DC 17 Constitution saving throw, taking 2d10 Cold damage and 2d10 Necrotic damage on a failed save, or half as much damage on a successful one.
  • A creature must make this saving throw when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn. On each of your subsequent turns, you can use a Magic Action to move the Sphere up to 30 feet. The Sphere lasts for 1 minute or earlier if you dismiss it as a Bonus Action. Once you use this property, you can't use it again until you finish a Long Rest.