Flame Tongue Mace

Dungeon Master's Guide (2024) p. 263

Type
Melee Weapon
Magic
Yes
Rarity
rare (requires attunement)
Weight
4
Damage
1d6
Damage Type
bludgeoning

Description

While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.

Sap (Mastery): If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Proficiency: simple, mace Source: Dungeon Master's Guide (2024) p. 263