Giant Slayer Pike
Dungeon Master's Guide (2024) p. 264
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- rare
- Weight
- 18
- Damage
- 1d10
- Damage Type
- piercing
- Properties
- cuerpo a cuerpo, pesada, alcance, a dos manos
Description
You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
When you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.
Push (Mastery): If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Heavy: You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.
Reach: A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.
Two-Handed: A Two-Handed weapon requires two hands when you attack with it.
Proficiency: martial, pike Source: Dungeon Master's Guide (2024) p. 264
Modifiers
melee attacks +1
melee damage +1