Green Slime (Pot)
The Alchemist Class p. 11 (Homebrew)
- Type
- Adventuring Gear
- Magic
- Yes
- Rarity
- alchemical item, common
- Weight
- 7
- Cost
- 100
Description
When you take the Attack action, you can replace one of your attacks with throwing a pot of Green Slime. Target one creature or object you can see within 20 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or take 1d10 Acid damage and 1d10 Acid damage at the start of each of its turns until a creature uses its action to scrape or wash the slime off. Sunlight and effects that end the Poisoned condition (such as the Lesser Restoration spell) immediately kill the slime.