Green Slime (Pot)

The Alchemist Class p. 11 (Homebrew)

Type
Adventuring Gear
Magic
Yes
Rarity
alchemical item, common
Weight
7
Cost
100

Description

When you take the Attack action, you can replace one of your attacks with throwing a pot of Green Slime. Target one creature or object you can see within 20 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or take 1d10 Acid damage and 1d10 Acid damage at the start of each of its turns until a creature uses its action to scrape or wash the slime off. Sunlight and effects that end the Poisoned condition (such as the Lesser Restoration spell) immediately kill the slime.