Healing Draught (Flask)
The Alchemist Class p. 11 (Homebrew)
- Type
- Adventuring Gear
- Magic
- Yes
- Rarity
- alchemical item, common
- Weight
- 1
- Cost
- 25
Description
As a Bonus Action, you can drink it or administer it to another creature within 5 feet of yourself. The creature that drinks the contents of this flask can spend and roll its Hit Dice and regain a number of Hit Points equal to the roll. The maximum number of Hit Dice it can spend by consuming the contents is equal to their Constitution modifier (minimum of 1).