Heavy Crossbow
Player's Handbook (2024) p. 215
- Type
- Ranged Weapon
- Weight
- 18
- Cost
- 50
- Damage
- 1d10
- Damage Type
- piercing
- Range
- 100/400
- Properties
- cuerpo a cuerpo, munición, pesada, recarga, a dos manos
Description
Ammo: bolt [5.5e]
Push (Mastery): If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of Ammunition: Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.
Heavy: You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.
Loading: You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make.
Two-Handed: A Two-Handed weapon requires two hands when you attack with it.
Proficiency: martial, heavy crossbow Source: Player's Handbook (2024) p. 215