Lance +3

Dungeon Master's Guide (2024) p. 324

Type
Melee Weapon
Magic
Yes
Rarity
very rare
Weight
6
Damage
1d10
Damage Type
piercing
Properties
cuerpo a cuerpo, pesada, alcance, a dos manos

Description

You have a +3 bonus to attack and damage rolls made with this magic weapon.

A Lance requires two hands to wield when you aren't mounted.

Topple (Mastery): If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Heavy: You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Reach: A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.

Two-Handed: A Two-Handed weapon requires two hands when you attack with it.

Proficiency: martial, lance Source: Dungeon Master's Guide (2024) p. 324

Modifiers

melee attacks +3

melee damage +3