Mace of St. Cuthbert
Treasures from Oerth p. 37 (Homebrew),
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- mace, legendary (requires attunement by a cleric or paladin of a lawful good alignment)
- Weight
- 4
- Damage
- 1d6
- Damage Type
- bludgeoning
Description
This magic mace is known to be a relic created by St.Cuthbert himself. You gain a +3 bonus to your attack and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, that creature has the Frightened condition until the end of your next turn. While you hold this weapon, it sheds Bright Light in a 20-foot radius, and Dim Light for an additional 20 feet. As a Magic Action, you can spend one or more charges to cast one of the following spells:
- bless (1 charge)
- remove curse (2 charge)
- heal (3 charges)
- resurrection (5 charges)
When you spend the last charge, roll a d20. On a 1, your Intelligence score lowers by 1. If your Intelligence score reaches 3 in such a manner, you become an NPC Celestial servant of St.Cuthbert.
Recharge. This magic mace has 5 charges and recharges 1d4+1 spent charges daily at dawn
Sap (Mastery): If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Proficiency: simple, mace Source: Treasures from Oerth p. 37 (Homebrew), Player's Handbook (2024) p. 215
Modifiers
weapon attacks +3
weapon damage +3