Mariner's Scale Mail
Dungeon Master's Guide (2024) p. 278
- Type
- Medium Armor
- Magic
- Yes
- Rarity
- uncommon
- Weight
- 45
- AC
- 14
- Stealth Disadvantage
- YES
Description
While wearing this armor, you have a Swim Speed equal to your Speed. In addition, if you start your turn underwater with 0 Hit Points, you immediately regain 1d4 Hit Points. The armor can't heal anyone again until the next dawn.
The armor is decorated with fish and shell motifs.