Nine Lives Stealer Trident
Dungeon Master's Guide (2024) p. 281
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- very rare (requires attunement)
- Weight
- 4
- Damage
- 1d8
- Two-Handed Damage
- 1d10
- Damage Type
- piercing
- Range
- 20/60
- Properties
- cuerpo a cuerpo, arrojadiza, versátil
Description
You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.
Life Stealing: The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.
Topple (Mastery): If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Thrown: If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon.
Versatile: A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack.
Proficiency: martial, trident Source: Dungeon Master's Guide (2024) p. 281
Modifiers
melee attacks +2
melee damage +2