Rapier of Wounding

Dungeon Master's Guide (2024) p. 314

Type
Melee Weapon
Magic
Yes
Rarity
rare (requires attunement)
Weight
2
Damage
1d8
Damage Type
piercing
Properties
cuerpo a cuerpo, sutileza

Description

When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.

Vex (Mastery): If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Finesse: When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Proficiency: martial, rapier Source: Dungeon Master's Guide (2024) p. 314