Rod of Resurrection
Dungeon Master's Guide (2024) p. 301
- Type
- Rod
- Magic
- Yes
- Rarity
- legendary (requires attunement by a cleric, druid, or paladin)
- Weight
- 2
Description
The rod has 5 charges. While you hold it, you can cast one of the following spells from it: Heal (expends 1 charge) or Resurrection (expends 5 charges).
The rod regains 1 expended charge daily at dawn. If you expend the last charge, roll 1d20. On a 1, the rod disappears in a harmless burst of radiance.