Silvered Sling
Dungeon Master's Guide (2024) p. 304
- Type
- Ranged Weapon
- Magic
- Yes
- Rarity
- common
- Damage
- 1d4
- Damage Type
- bludgeoning
- Range
- 30/120
- Properties
- ammunition
Description
Ammo: sling bullet [5.5e]
An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.
Slow (Mastery): If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet.
Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.
Proficiency: simple, sling Source: Dungeon Master's Guide (2024) p. 304