Ulcrun
Forgotten Realms: Adventures in Faerûn p. 237
- Type
- Adventuring Gear
- Rarity
- poison (injury)
- Cost
- 1000
Description
A creature subjected to Ulcrun must succeed on a DC 15 Constitution saving throw or take 21 (6d6) Poison damage and gain 1 Exhaustion level.
Poison: Poison use is controversial or even illegal in many societies due to the often subtle and deadly nature of poisons. The price listed is for one dose of the poison. Check with your GM before purchasing poison to determine which poisons are allowed in your game.
Injury: Injury poison can be applied to weapons, ammunition, trap components, and other objects that deal piercing or clashing damage and remains potent until delivered through a wound or washed off. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects.