Vicious Greatclub

Dungeon Master's Guide (2024) p. 318

Type
Melee Weapon
Magic
Yes
Rarity
rare
Weight
10
Damage
1d8
Damage Type
bludgeoning
Properties
two-handed

Description

This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon's normal damage.

Push (Mastery): If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Two-Handed: A Two-Handed weapon requires two hands when you attack with it.

Proficiency: simple, greatclub Source: Dungeon Master's Guide (2024) p. 318