Aarakocra Aeromancer
Monster Manual (2025) p. 10
- Size
- Medium
- Type
- elemental
- Alignment
- neutral
- AC
- 16
- Initiative
- 3
- Hit Points
- 66 (12d8+12)
- Speed
- walk 20 ft., fly 50 ft.
- Saving Throws
- Wis +5, Dex +5
- Skills
- Nature +5, Arcana +3, Perception +7
- Passive Perception
- 17
- Languages
- Aarakocra, Primordial (Auran)
- Challenge
- 4
- Environment
- mountain, planar (elemental plane of air)
Traits
Proficiency Bonus
+2
Treasure
Implements: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme. Individual: The monster doesn't have a treasure hoard, but it might keep monetary treasure.
Actions
Multiattack
The aarakocra makes two Wind Staff attacks, and it can use Spellcasting to cast Gust of Wind.
Wind Staff
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 120 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 11 (2d10) Lightning damage.
Spellcasting
The aarakocra casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 13):
- At will: Elementalism, Gust of Wind, Mage Hand, Message
- 1/day: Lightning Bolt
Reactions
Feather Fall (1/Day)
The aarakocra casts Feather Fall in response to that spell's trigger, using the same spellcasting ability as Spellcasting.
recharge
1/DAY
Spells
Elementalism [5.5e], Gust of Wind [5.5e], Mage Hand [5.5e], Message [5.5e], Lightning Bolt [5.5e]
Other data
description
Aarakocra are birdlike folk who soar the skies of countless worlds and the endless expanses of the Elemental Plane of Air. They often resemble avians common to the lands where they dwell; some resemble hawks or condors, while others appear similar to hummingbirds or archaeopteryxes. In many lands, aarakocra tell of their ancient heroics resisting the wicked Queen of Chaos alongside the mysterious Wind Dukes of Aaqa.
Aarakocra aeromancers control magical winds from the endless storms of the Elemental Plane of Air.