Awakened Tree

Monster Manual (2025) p. 23

Size
Huge
Type
plant
Alignment
neutral
AC
13
Initiative
-2
Hit Points
59 (7d12+14)
Speed
walk 20 ft.
Resistances
bludgeoning, piercing
Passive Perception
10
Languages
Common plus one other language
Challenge
2
Lineage
Awakaned Plant
Environment
forest
STR
19
+4
DEX
6
−2
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
7
−2

Traits

Proficiency Bonus

+2

Actions

Slam

Melee Attack Roll: +6, reach 10 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Other data

description

Magic can invest plants with mobility, sapience, and even a voice. Spells such as Awaken or the influence of other planes of existence might bring mundane vegetation to life, while other remarkable plants might naturally have these features.

Some awakened trees stand in still, meditative states for long periods, making them easy to mistake for normal plants, while others patrol regions of natural power. Awakened trees are sometimes brought to life by influences from the Feywild, which make them colorful and endlessly blooming, or by Shadowfell energy, which covers them with grotesque burls or makes them look lifeless.