Beast of the Land

Player's Handbook (2024) p. 123

Size
Medium
Type
beast
Alignment
neutral
AC
13
Hit Points
5
Speed
walk 40 ft., climb 40 ft.
Senses
darkvision 60 ft.
Passive Perception
12
Languages
understands the languages you know
Challenge
0
STR
14
+2
DEX
14
+2
CON
15
+2
INT
8
−1
WIS
14
+2
CHA
11
+0

Traits

Proficiency Bonus

equals your Proficiency Bonus

Armor Class

13 plus your Wisdom modifier

Hit Points

5 plus five times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)

Primal Bond

Add your Proficiency Bonus to any ability check or saving throw the beast makes.

Actions

Beast's Strike

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 2 plus your Wisdom modifier Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast). If the beast moved at least 20 feet straight toward the target before the hit, the target takes an extra 1d6 damage of the same type, and the target has the Prone condition if it is a Large or smaller creature.

Other data

description