Belligerent Brawler

Ben Huffman - Pugilist (Third Party)

Size
Medium
Type
humanoid
Alignment
neutral
AC
16
Hit Points
105 (14d8+42)
Speed
walk 30 ft.
Skills
Athletics +6, Intimidation +6
Passive Perception
10
Languages
Common
Challenge
4
Lineage
Brawler
STR
18
+4
DEX
11
+0
CON
14
+2
INT
13
+1
WIS
10
+0
CHA
15
+2

Traits

Proficiency Bonus

+2

Treasure

Individual

Gear

Leather Armor

Size

Medium or Small Humanoid

Actions

Multiattack

The brawler makes two attacks, using Grasping Strike or Punch Down in any combination.

Grasping Strike

Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 16).

Punch Down

Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Brace Up (Bonus Action)

The brawler gains 13 (3d8) Temporary Hit Points.

Combo (Bonus Action)

The brawler makes one Grasping Strike or Punch Down attack.

Enraging Insult (Bonus Action)

Wisdom Saving Throw: DC 12, one creature that can see or hear the brawler within 30 feet. Failure: 6 (1d8 + 2) Psychic damage, and the target has Disadvantage on attack rolls against creatures other than the brawler until the start of the brawler's next turn.

Other data

description

There's not a belligerent brawler in every tavern but every belligerent brawler can be found in one. They smell strongly of whatever drink they're carrying in their flask.

Brawlers: Loud and brash, brawlers look for a good time or a fight but preferably both. Most brawlers are laborers and crafters who blow off steam carousing when they can scrap up the funds and scrapping when they run out. Particularly skilled brawlers can make a living fighting for the entertainment of others.