Bestial Spirit

Player's Handbook (2024) p. 323

Size
Small
Type
beast
Alignment
neutral
AC
13
Hit Points
22
Speed
walk 30 ft., climb 30 ft.(Land only), fly 60 ft.(Air only), swim 30 ft.(Water only)
Senses
darkvision 60 ft.
Passive Perception
12
Languages
understands the languages you know
Challenge
0
STR
18
+4
DEX
11
+0
CON
16
+3
INT
4
−3
WIS
14
+2
CHA
5
−3

Traits

Proficiency Bonus

equals your Proficiency Bonus

Armor Class

11 + the spell's level

Hit Points

20 (Air only) or 30 (Land and Water only) + 5 for each spell level above 2

Flyby (Air Only)

The spirit doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.

Pack Tactics (Land and Water Only)

The spirit has Advantage on an attack roll against a creature if at least one of the spirit's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Water Breathing (Water Only)

The spirit can breathe only underwater.

Actions

Multiattack

The spirit makes a number of Rend attacks equal to half this spell's level (round down).

Rend

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 4 + the spell's level Piercing damage.

Other data

description