Biha Babir
Forgotten Realms: Adventures in Faerûn p. 252
- Size
- Large
- Type
- elemental (genie)
- Alignment
- lawful evil
- AC
- 17
- Hit Points
- 229 (17d10+136)
- Speed
- Walk 30 ft., Fly 60 ft., Swim 90 ft.
- Saving Throws
- Dex +5, Wis +7, Cha +9
- Skills
- Deception +9, Insight +7, Perception +7, Stealth +5
- Resistances
- Acid, Cold, Lightning
- Senses
- Blindsight 30 ft., Darkvision 120 ft.
- Passive Perception
- 17
- Languages
- Common, Primordial (Aquan)
- Challenge
- 12
- Environment
- Calimshan
Traits
Proficiency Bonus
+4
Amphibious
Biha Babir can breathe air and water.
Elemental Restoration
If Biha Babir dies outside the Elemental Plane of Water, her body dissolves into brine, and she gains a new body in 1d4 days, reviving with all her Hit Points somewhere on the Plane of Water.
Legendary Resistance (3/Day)
If Biha Babir fails a saving throw, she can choose to succeed instead.
recharge
3/DAY
Wishes
Biha Babir knows the Wish spell but can cast it only on behalf of a non-genie creature who communicates a wish in a way Biha Babir can understand. If Biha Babir casts the spell for a creature, she suffers none of the spell's stress. Once Biha Babir has cast it three times, she can't do so again for 365 days.
Actions
Multiattack
Biha Babir makes two Marine Burst attacks. She can replace one of these attacks with a Tail attack.
Marine Burst
Melee or Ranged Attack Roll: +10, reach 5 ft. or range 60 ft. Hit: 17 (2d10+6) Cold damage.
Tail (Marid Form Only)
Melee Attack Roll: +10, reach 15 ft. Hit: 13 (2d6+6) Bludgeoning damage and if the target is Huge or smaller, it has the Prone condition.
Spellcasting
Biha Babir casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):
- At will: Create or Destroy Water, Detect Magic, Major Image
- 2/day each: Control Water (Flood, Part Water, or Redirect Flow only), Dispel Magic, Invisibility
- 1/day each: Control Weather, Plane Shift
Fluid Form (Bonus Action)
Biha Babir shape-shifts into a form resembling a Beast or Humanoid that is Medium or smaller, while retaining her game statistics (other than her size), or returns to her true marid form.
Legendary Actions
Legendary Actions (3/Turn)
Legendary Action Uses: 3/Turn. Immediately after another creature's turn, Biha Babir can expend a use to take one of the following actions. Biha Babir regains all expended uses at the start of each of her turns.
recharge
3/TURN
Misty Burst
Biha Babir teleports to an unoccupied space she can see within 30 feet of herself and makes one Marine Burst attack.
Whirlpool
Strength Saving Throw: DC 18, each creature in a 30-foot Emanation originating from Biha Babir. Failure: 10 (3d6) Force damage, and the target is pulled 15 feet straight toward Biha Babir. Success: Half damage only. Failure or Success: Biha Babir can't use this action again until the start of her next turn.
Spells
Create or Destroy Water, Detect Magic, Major Image, Control Water, Dispel Magic, Invisibility, Control Weather, Plane Shift
Other data
description
Biha Babir Scheming Marid Ruler
The calculating Biha Babir rules the pelagic city of Maran Saya in Calimshan. Though her physical form is as fluid as the ocean itself, she typically presents as a marid crowned in coral, with her lower half lengthening into a sinewy, eel-like tail.
History: Before becoming ruler of Maran Saya, Biha Babir worked as a spy. She has traveled across Calimshan, infiltrating rival genie courts and eliminating remnants of the Twisted Rune. Some accounts even tell of her fighting alongside Sultana Songal during the Night of Fleeing Shadows. Biha Babir took up leadership of Maran Saya after the previous ruler, her father, retired. People know her as a shrewd ruler, preferring battles of wit over clashes of swords. Of the genie leaders in Calimshan, Biha Babir maintains the strongest spy network, and she is rumored to have informants in every major city of the region. For years, Biha Babir has searched tirelessly for the Calimemnon Crystal (see chapter 8), the legendary prison of the powerful genies Calim and Memnon. She believes obtaining that crystal would allow her to wipe Calimshan off the map and seize control of whatever genie empire rises from the wreckage.
Personality: Biha Babir's demeanor is like the ocean: seemingly placid on the surface, but dangerous and fierce deep below. Her amiable attitude hides a cunning mind. Biha Babir is politically savvy and prefers to outsmart her opponents rather than battle them, though she doesn't shy from combat if necessary. Biha Babir covets opulence, but she also values information and learning just as much as material wealth. Offering valuable information is a surefire way to gain an audience with the her, but those caught lying to her are severely punished.
Biha Babir is a powerful Marid (water genie) and Sultan of Maran Saya — an underwater, crystalline Coral Palace located off the coast of Calimshan in the Forgotten Realms.
The Calimemnon Crystal Conflict: Sultan Biha Babir is best known for his fierce rivalry with Sultana Songal of Calimshan. The core of this conflict revolves around the Calimemnon Crystal, which plummeted into the Calim Desert near Calimport like a "shooting star". Biha Babir actively sought to capture this magical artifact using the power and resources of Maran Saya, putting him in direct opposition to Songal's agents who were tasked with securing it for Calimshan.
Threat and Lore: Biha Babir is a giant genie possessing immense magical strength and the ability to manipulate water and elemental magic. As a Marid, he commands the deep ocean environments and leads an army or network of aquatic agents from Maran Saya.