Blood Hawk
Monster Manual (2025) p. 350
- Size
- Small
- Type
- beast
- Alignment
- unaligned
- AC
- 12
- Initiative
- 2
- Hit Points
- 7 (2d6)
- Speed
- walk 10 ft., fly 60 ft.
- Skills
- Perception +6
- Passive Perception
- 16
- Challenge
- 1/8
- Environment
- arctic, coastal, forest, grassland, hill, mountain
STR
6
−2
DEX
14
+2
CON
10
+0
INT
3
−4
WIS
14
+2
CHA
5
−3
Traits
Proficiency Bonus
+2
Pack Tactics
The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Beak
Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.
Other data
description
Excessively aggressive hawklike avians known for stealing gems.