Blood Hawk

Monster Manual (2025) p. 350

Size
Small
Type
beast
Alignment
unaligned
AC
12
Initiative
2
Hit Points
7 (2d6)
Speed
walk 10 ft., fly 60 ft.
Skills
Perception +6
Passive Perception
16
Challenge
1/8
Environment
arctic, coastal, forest, grassland, hill, mountain
STR
6
−2
DEX
14
+2
CON
10
+0
INT
3
−4
WIS
14
+2
CHA
5
−3

Traits

Proficiency Bonus

+2

Pack Tactics

The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Beak

Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.

Other data

description

Excessively aggressive hawklike avians known for stealing gems.