Boromar Smuggler
Eberron: Forge of the Artificer p. 57
- Size
- Small
- Type
- humanoid (halfling)
- Alignment
- neutral evil
- AC
- 13
- Initiative
- +4
- Hit Points
- 27 (6d6+6)
- Speed
- walk 40 ft.
- Skills
- Perception +2, Sleight of Hand +6, Stealth +6
- Passive Perception
- 12
- Languages
- Common, Halfling, Thieves' Cant
- Challenge
- 1/2
- Lineage
- Boromar
STR
11
+0
DEX
15
+2
CON
12
+1
INT
11
+0
WIS
10
+0
CHA
14
+2
Traits
Proficiency Bonus
+2
Gear
Leather Armor, Pistol, Shortsword
Hustle
The smuggler can move through the space of any creature that is of a larger size, but it can't stop there.
Actions
Shortsword
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Poison damage.
Pistol
Ranged Attack Roll: +4, range 30/90 ft. Hit: 7 (1d10 + 2) Piercing damage.