Bugbear Warrior
Monster Manual (2025) p. 62
- Size
- Medium
- Type
- fey (goblinoid)
- Alignment
- chaotic evil
- AC
- 14
- Initiative
- 2
- Hit Points
- 33 (6d8+6)
- Speed
- walk 30 ft.
- Skills
- Survival +2, Stealth +6
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common, Goblin
- Challenge
- 1
- Lineage
- Bugbear
- Environment
- forest, grassland, planar (feywild), underdark
Traits
Proficiency Bonus
+2
Gear
Hide Armor, Light Hammers (3)
Treasure
Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme. Individual: The monster doesn't have a treasure hoard, but it might keep monetary treasure.
Abduct
The bugbear needn't spend extra movement to move a creature it is grappling.
Actions
Grab
Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Light Hammer
Melee or Ranged Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. or range 20/60 ft. Hit: 9 (3d4 + 2) Bludgeoning damage.
Other data
description
Bugbears embody fear of the wilds and the menace of natural places. They're notoriously stealthy, and foes that venture into their territories often vanish without a trace.
Bugbear warriors serve those who offer them treasure, food, or the chance to hunt challenging prey.