Celestial Spirit

Player's Handbook (2024) p. 323

Size
Large
Type
celestial
Alignment
neutral
AC
16
Hit Points
45
Speed
walk 30 ft., fly 40 ft.
Resistances
radiant
Condition Immunities
charmed, frightened
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Celestial, understands the languages you know
Challenge
0
STR
16
+3
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
14
+2
CHA
16
+3

Traits

Proficiency Bonus

equals your Proficiency Bonus

Armor Class

11 + the spell's level + 2 (Defender only)

Hit Points

40 + 10 for each spell level above 5

Actions

Multiattack

The spirit makes a number of attacks equal to half this spell's level (round down).

Radiant Bow (Avenger Only)

Ranged Attack Roll: Bonus equals your spell attack modifier, range 600 ft. Hit: 2d6 + 2 + the spell's level Radiant damage.

Radiant Mace (Defender Only)

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 3 + the spell's level Radiant damage, and the spirit can choose itself or another creature it can see within 10 feet of the target. The chosen creature gains 1d10 Temporary Hit Points.

Healing Touch (1/Day)

The spirit touches another creature. The target regains Hit Points equal to 2d8 + the spell's level.

recharge

1/DAY

Other data

description