Crocodile

Monster Manual (2025) p. 352,

Size
Large
Type
beast
Alignment
unaligned
AC
12
Initiative
0
Hit Points
13 (2d10+2)
Speed
walk 20 ft., swim 30 ft.
Saving Throws
Con +3
Skills
Stealth +2
Passive Perception
10
Challenge
1/2
Lineage
Crocodile
Environment
coastal, swamp, urban
STR
15
+2
DEX
10
+0
CON
13
+1
INT
2
−4
WIS
10
+0
CHA
5
−3

Traits

Proficiency Bonus

+2

Hold Breath

The crocodile can hold its breath for 1 hour.

Actions

Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Other data

description