Draconic Spirit
Player's Handbook (2024) p. 325
- Size
- Large
- Type
- dragon
- Alignment
- neutral
- AC
- 19
- Hit Points
- 55
- Speed
- walk 30 ft., fly 60 ft., swim 30 ft.
- Resistances
- acid, cold, fire, lightning, poison
- Condition Immunities
- charmed, frightened, poisoned
- Senses
- blindsight 30 ft., darkvision 60 ft.
- Passive Perception
- 12
- Languages
- Draconic, understands the languages you know
- Challenge
- 0
STR
19
+4
DEX
14
+2
CON
17
+3
INT
10
+0
WIS
14
+2
CHA
14
+2
Traits
Proficiency Bonus
equals your Proficiency Bonus
Armor Class
14 + the spell's level
Hit Points
50 + 10 for each spell level above 5
Shared Resistances
When you summon the spirit, choose one of its Resistances. You have Resistance to the chosen damage type until the spell ends.
Actions
Multiattack
The spirit makes a number of Rend attacks equal to half the spell's level (round down), and it uses Breath Weapon.
Rend
Melee Attack: Bonus equals your spell attack modifier, reach 10 feet. Hit: 1d6 + 4 + the spell's level Piercing damage.
Breath Weapon
Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot Cone. Failure: 2d6 damage of a type this spirit has Resistance to (your choice when you cast the spell). Success: Half damage.