Elemental Spirit

Player's Handbook (2024) p. 325

Size
Medium
Type
elemental
Alignment
neutral
AC
15
Hit Points
54
Speed
walk 40 ft., fly 40 ft.(hover; Air only), burrow 40 ft.(Earth only), swim 40 ft.(Water only)
Resistances
lightning, thunder (Air only); piercing, slashing (Earth only); acid (Water only)
Immunities
poison; fire (Fire only)
Condition Immunities
exhaustion, paralyzed, petrified, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Primordial, understands the languages you know
Challenge
0
STR
18
+4
DEX
15
+2
CON
17
+3
INT
4
−3
WIS
10
+0
CHA
16
+3

Traits

Proficiency Bonus

equals your Proficiency Bonus

Armor Class

11 + the spell's level

Hit Points

50 + 10 for each spell level above 4

Amorphous Form (Air, Fire, and Water Only)

The spirit can move through a space as narrow as 1 inch wide without it counting as Difficult Terrain.

Actions

Multiattack

The spirit makes a number of Slam attacks equal to half this spell's level (round down).

Slam

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 4 + the spell's level Bludgeoning (Earth only), Cold (Water only), Lightning (Air only), or Fire (Fire only) damage.

Other data

description