Elemental Spirit
Player's Handbook (2024) p. 325
- Size
- Medium
- Type
- elemental
- Alignment
- neutral
- AC
- 15
- Hit Points
- 54
- Speed
- walk 40 ft., fly 40 ft.(hover; Air only), burrow 40 ft.(Earth only), swim 40 ft.(Water only)
- Resistances
- lightning, thunder (Air only); piercing, slashing (Earth only); acid (Water only)
- Immunities
- poison; fire (Fire only)
- Condition Immunities
- exhaustion, paralyzed, petrified, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Primordial, understands the languages you know
- Challenge
- 0
STR
18
+4
DEX
15
+2
CON
17
+3
INT
4
−3
WIS
10
+0
CHA
16
+3
Traits
Proficiency Bonus
equals your Proficiency Bonus
Armor Class
11 + the spell's level
Hit Points
50 + 10 for each spell level above 4
Amorphous Form (Air, Fire, and Water Only)
The spirit can move through a space as narrow as 1 inch wide without it counting as Difficult Terrain.
Actions
Multiattack
The spirit makes a number of Slam attacks equal to half this spell's level (round down).
Slam
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 4 + the spell's level Bludgeoning (Earth only), Cold (Water only), Lightning (Air only), or Fire (Fire only) damage.