Faerie Dragon Youth

Monster Manual (2025) p. 117

Size
Tiny
Type
dragon
Alignment
chaotic good
AC
13
Initiative
3
Hit Points
21 (6d4+6)
Speed
walk 10 ft., fly 60 ft.
Skills
Stealth +5, Arcana +3, Perception +3
Senses
darkvision 60 ft.
Passive Perception
13
Languages
Draconic, Sylvan; telepathy 60 ft. (faerie dragons only)
Challenge
1
Lineage
Faerie Dragon
Environment
forest
STR
3
−4
DEX
16
+3
CON
12
+1
INT
12
+1
WIS
12
+1
CHA
14
+2

Traits

Proficiency Bonus

+2

Treasure

Implements: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Magic Resistance

The dragon has Advantage on saving throws against spells and other magical effects.

Actions

Bite

Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 2 (1d4) Psychic damage.

Euphoria Breath (Recharge 5-6)

Wisdom Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn and uses all its movement on its turn to move in a random direction.

recharge

D5

Spellcasting

The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 12):

  • At will: Dancing Lights, Mage Hand, Minor Illusion

Superior Invisibility (Bonus Action)

The dragon casts Greater Invisibility on itself, requiring no spell components and using the same spellcasting ability as Spellcasting.

Spells

Greater Invisibility [5.5e], Dancing Lights [5.5e], Mage Hand [5.5e], Minor Illusion [5.5e]

Other data

description

Faerie dragons are cat-size pranksters with draconic features, butterfly-like wings, and scales of warm hues as youths and cool hues as adults.

Faerie Dragon Youth: Faerie dragon youths are quick to use their euphoria-inducing breath on rude or uptight folk.