Fire Elemental

Monster Manual (2025) p. 118

Size
Large
Type
elemental
Alignment
neutral
AC
13
Initiative
3
Hit Points
93 (11d10+33)
Speed
walk 50 ft.
Resistances
bludgeoning, piercing, slashing
Immunities
fire, poison
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Primordial (Ignan)
Challenge
5
Lineage
Elemental
Environment
desert, planar (elemental plane of fire)
STR
10
+0
DEX
17
+3
CON
16
+3
INT
6
−2
WIS
10
+0
CHA
7
−2

Traits

Proficiency Bonus

+3

Fire Aura

At the end of each of the elemental's turns, each creature in a 10-foot Emanation originating from the elemental takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start burning.

Fire Form

The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) Fire damage.

Illumination

The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.

Water Susceptibility

The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Multiattack

The elemental makes two Burn attacks.

Burn

Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Fire damage. If the target is a creature or a flammable object, it starts burning.

Other data

description

Fire elementals arise when spirits of the Elemental Plane of Fire inhabit flames, burning cinders, and heated smoke. These beings are tangible despite largely being made of flames and particles, and they can uses their vague limbs to ignite foes and flammable materials. Fire elementals typically burn in shades of orange and red, but other colors are possible. Most on the Material Plane are summoned by magical means, or they might appear near rifts amid desert depths, volcanoes, wildfires, or magma flows that connect to their home plane.

Fire elementals might burn in distinctive ways. Roll on or choose a result from the Fire Elemental Compositions table to inspire a fire elemental's features.

Fire Elemental Compositions:

1d8The Fire Elemental's Body Features...
1Colorful, superheated gases.
2A column of diabolical or divine flame.
3Crackling shapes that look like animals, fiends, skeletons, sprites, or other beings.
4Flames that are predominantly white, blue, or a more unusual color.
5The form of a calm or tormented humanoid.
6Smoke that forms eerie shapes or symbols.
7Soot that smells like cedar, cloves, incense, or burning meat.
8Swirls of cinders and burning debris.