Giant Ape
Monster Manual (2025) p. 354
- Size
- Huge
- Type
- beast
- Alignment
- unaligned
- AC
- 12
- Initiative
- 5
- Hit Points
- 168 (16d12+64)
- Speed
- walk 40 ft., climb 40 ft.
- Skills
- Survival +4, Athletics +9, Perception +4
- Passive Perception
- 14
- Challenge
- 7
- Lineage
- Ape
- Environment
- forest
STR
23
+6
DEX
14
+2
CON
18
+4
INT
5
−3
WIS
12
+1
CHA
7
−2
Traits
Proficiency Bonus
+3
Actions
Multiattack
The ape makes two Fist attacks.
Fist
Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder Toss (Recharge 6)
The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
recharge
D6
Leap (Bonus Action)
The ape jumps up to 30 feet by spending 10 feet of movement.