Giant Crab
Monster Manual (2025) p. 356,
- Size
- Medium
- Type
- beast
- Alignment
- unaligned
- AC
- 15
- Initiative
- 1
- Hit Points
- 13 (3d8)
- Speed
- walk 30 ft., swim 30 ft.
- Skills
- Stealth +3
- Senses
- blindsight 30 ft.
- Passive Perception
- 9
- Challenge
- 1/8
- Environment
- coastal, underwater
STR
13
+1
DEX
13
+1
CON
11
+0
INT
1
−5
WIS
9
−1
CHA
3
−4
Traits
Proficiency Bonus
+2
Amphibious
The crab can breathe air and water.
Actions
Claw
Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.