Giant Crab

Monster Manual (2025) p. 356,

Size
Medium
Type
beast
Alignment
unaligned
AC
15
Initiative
1
Hit Points
13 (3d8)
Speed
walk 30 ft., swim 30 ft.
Skills
Stealth +3
Senses
blindsight 30 ft.
Passive Perception
9
Challenge
1/8
Environment
coastal, underwater
STR
13
+1
DEX
13
+1
CON
11
+0
INT
1
−5
WIS
9
−1
CHA
3
−4

Traits

Proficiency Bonus

+2

Amphibious

The crab can breathe air and water.

Actions

Claw

Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.

Other data

description