Giant Crocodile
Monster Manual (2025) p. 356
- Size
- Huge
- Type
- beast
- Alignment
- unaligned
- AC
- 14
- Initiative
- 0
- Hit Points
- 85 (9d12+27)
- Speed
- walk 30 ft., swim 50 ft.
- Skills
- Stealth +5
- Passive Perception
- 10
- Challenge
- 5
- Environment
- coastal, swamp
STR
21
+5
DEX
9
−1
CON
17
+3
INT
2
−4
WIS
10
+0
CHA
7
−2
Traits
Proficiency Bonus
+3
Hold Breath
The crocodile can hold its breath for 1 hour.
Actions
Multiattack
The crocodile makes one Bite attack and one Tail attack.
Bite
Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.
Tail
Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.